When the delay is kicked up to 2 frames though, the action appears much smoother with fewer visual rollbacks noticeable on the same connection. The first footage looks intentionally rough, as one of the setups was connected to the internet via a mobile hotspot with zero frames of delay to cause the maximum amount of jitters - and boy does it ever jitter. The setup is 0f delay + one computer on wifi / mobile 4g connection (so a lot of ping and unstable connection)- DShad December 11, 2021 The video above is a record of one my computer connected to my other one, both running yuzu synched and both running independently. This past weekend, DShad showed up with a big surprise when he posted a video of Smash Ultimate running on an early form of rollback connection between two of his systems.
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